![]() Boy, does this moon colony have an alarming amount of wall-mounted spikes. In a game full of spongey baddies, this weapon lets you pick most of them up and toss them off platforms and into chasms, or more frequently, into wall-mounted spikes. The GRP is The Callisto Protocol's answer to Control's levitate, or Half-Life 2's gravity gun, and it's great fun. ![]() Lee has a glowing green bar on the back of his head that indicates his health, and a blue one that indicates whether his "GRP" has overheated. When it comes to the actual bludgeoning though, it's satisfyingly vicious, especially when broken up with point-blank shotgun rounds. Perhaps I'm just bad at it, but in the heat of the moment-and especially when coping with more than one enemy-I often resorted to panic-shooting. ![]() The Callisto Protocol takes a rhythmic approach to hand-to-hand combat, but playing with a controller, over the course of 15 hours I never felt like I could effectively nail the timing of that ostensibly simple evasion system. ![]()
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